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	<title>Comments on: SVG in XNA</title>
	<atom:link href="http://wam-games.com/2010/04/svg-in-xna/feed/" rel="self" type="application/rss+xml" />
	<link>http://wam-games.com/2010/04/svg-in-xna/</link>
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		<title>By: Gary Dahl</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-2485</link>
		<dc:creator>Gary Dahl</dc:creator>
		<pubDate>Fri, 18 Nov 2011 19:08:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-2485</guid>
		<description>Thanks for the helpful article.  After poking around with the SVG Rendering Engine for a while, I ultimately decided to load svg documents using generic xml/dom processing tools (using System.Xml.Linq.XElement).  This does require stacking your own transformations and interpolating through curves on your own, but otherwise makes it much easier to find and use any svg data you&#039;d like.  Best.</description>
		<content:encoded><![CDATA[<p>Thanks for the helpful article.  After poking around with the SVG Rendering Engine for a while, I ultimately decided to load svg documents using generic xml/dom processing tools (using System.Xml.Linq.XElement).  This does require stacking your own transformations and interpolating through curves on your own, but otherwise makes it much easier to find and use any svg data you&#8217;d like.  Best.</p>
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		<title>By: Bradford</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-1487</link>
		<dc:creator>Bradford</dc:creator>
		<pubDate>Sun, 19 Jun 2011 12:42:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-1487</guid>
		<description>Hi !! Your post on Scalable Vector Graphics is a worthy stuff. From your blog I learn t how to load the path data in-game.  You did an excellent work to present this ,really I appreciate this effort, keep on writing.</description>
		<content:encoded><![CDATA[<p>Hi !! Your post on Scalable Vector Graphics is a worthy stuff. From your blog I learn t how to load the path data in-game.  You did an excellent work to present this ,really I appreciate this effort, keep on writing.</p>
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		<title>By: Shed</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-1396</link>
		<dc:creator>Shed</dc:creator>
		<pubDate>Tue, 14 Jun 2011 07:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-1396</guid>
		<description>This sparks my interest. I am not an SVG user but I think this gets me thinking of trying the application soon. I wonder if it has other uses aside from the one you have already noted. Thanks!</description>
		<content:encoded><![CDATA[<p>This sparks my interest. I am not an SVG user but I think this gets me thinking of trying the application soon. I wonder if it has other uses aside from the one you have already noted. Thanks!</p>
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		<title>By: James</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-1368</link>
		<dc:creator>James</dc:creator>
		<pubDate>Sun, 12 Jun 2011 03:10:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-1368</guid>
		<description>Nice informative article.
But the Scalable Vector Graphics (SVG) has always been difficult fot me to get while working on Android games.</description>
		<content:encoded><![CDATA[<p>Nice informative article.<br />
But the Scalable Vector Graphics (SVG) has always been difficult fot me to get while working on Android games.</p>
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		<title>By: Denise</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-1318</link>
		<dc:creator>Denise</dc:creator>
		<pubDate>Thu, 09 Jun 2011 08:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-1318</guid>
		<description>I&#039;ve been looking for this exact information and couldn&#039;t seem to find it anywhere online. Glad I came across your site! Great article!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been looking for this exact information and couldn&#8217;t seem to find it anywhere online. Glad I came across your site! Great article!</p>
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		<title>By: Thomas</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-1117</link>
		<dc:creator>Thomas</dc:creator>
		<pubDate>Mon, 23 May 2011 07:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-1117</guid>
		<description>Wow! Exactly what i&#039;ve been looking for the other day! funny how things show up when you least expect them to! haha</description>
		<content:encoded><![CDATA[<p>Wow! Exactly what i&#8217;ve been looking for the other day! funny how things show up when you least expect them to! haha</p>
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		<title>By: Success</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-95</link>
		<dc:creator>Success</dc:creator>
		<pubDate>Wed, 09 Jun 2010 03:35:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-95</guid>
		<description>Hello from Vyatka River!!! Thank you for information! Itґs a good idea for next full revision... 
Write more!!! :)))</description>
		<content:encoded><![CDATA[<p>Hello from Vyatka River!!! Thank you for information! Itґs a good idea for next full revision&#8230;<br />
Write more!!! <img src='http://wam-games.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ))</p>
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	<item>
		<title>By: chaishanymn</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-93</link>
		<dc:creator>chaishanymn</dc:creator>
		<pubDate>Tue, 08 Jun 2010 11:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-93</guid>
		<description>great article, very informative</description>
		<content:encoded><![CDATA[<p>great article, very informative</p>
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		<title>By: GDC: XNA Studio 4.0 &#38; Windows Phone 7 Series, Part II: Demo on 3 Screens! &#124; Cell Phone Choice Blog</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-51</link>
		<dc:creator>GDC: XNA Studio 4.0 &#38; Windows Phone 7 Series, Part II: Demo on 3 Screens! &#124; Cell Phone Choice Blog</dc:creator>
		<pubDate>Wed, 05 May 2010 22:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-51</guid>
		<description>[...] SVG in XNA « WAM Games [...]</description>
		<content:encoded><![CDATA[<p>[...] SVG in XNA « WAM Games [...]</p>
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		<title>By: Tweets that mention SVG in XNA &#124; WAM Games -- Topsy.com</title>
		<link>http://wam-games.com/2010/04/svg-in-xna/comment-page-1/#comment-46</link>
		<dc:creator>Tweets that mention SVG in XNA &#124; WAM Games -- Topsy.com</dc:creator>
		<pubDate>Wed, 28 Apr 2010 15:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.wam-games.com/?p=328#comment-46</guid>
		<description>[...] This post was mentioned on Twitter by WAMgames. WAMgames said: Using SVG in XNA?, an article &gt; http://wam-games.com/2010/04/svg-in-xna/ [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by WAMgames. WAMgames said: Using SVG in XNA?, an article &gt; <a href="http://wam-games.com/2010/04/svg-in-xna/" rel="nofollow">http://wam-games.com/2010/04/svg-in-xna/</a> [...]</p>
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